Minilight

13 thoughts
last posted July 11, 2014, 10:59 p.m.

5 earlier thoughts

0

After a lot of work (it's not easy to debug monte carlo simulations with millions of rays traced) I discovered the problem was I needed to treat a distance of 0 different from a distance of nil in one bit of code.

There's a more detailed description on this card on my Swift stream.

7 later thoughts