Akalabeth Main Game File

31 thoughts
last posted April 5, 2014, 6 a.m.

22 earlier thoughts

0

More global variables, we've learnt about in the attack code:

  • DNG%() (or DN%()) stores the monster type/level in the tens column. So 37 would mean a GIANT RAT (3) AND a DOWN LADDER (7).
  • MZ%(MN,0) unsure but is set to 0 when monster killed.
  • MZ%(MN,1) stores the HIT POINTS of the monster of type MN at this dungeon level
  • ML%(MN,0), ML%(MN,1) location of monster of type MN at this dungeon level
  • LK hit points to gain on leaving dungeon

8 later thoughts