The global variables we know so far:
C$()
player stat/quality names (padded to 15)C()
player stat/quality valuesW$()
weapon/item namesPW()
player weapon/item countsM$
monster namesML%
don't know yetMZ%
don't know yetPT$
player type/class (F
for Fighter, M
for Mage)LN
lucky number (used in generation of ZZ
)ZZ
don't know yet