Run an Empire pre-beta ideas

9 thoughts
last posted April 1, 2014, 2:07 a.m.

8 earlier thoughts


The Territory Tax

The designers promise "the game will never offer players a paid-for advantage over opponents – the only way to build a successful empire will be through commitment and planning."

This is nice, but perhaps we could go one further: not only will players not be able to buy advantage over other players, but players that do amass large amounts of territory (above a certain threshold of ridiculousness) will need in-app purchases in order to retain their empires at baseline levels.

Given that this game could require significant ongoing server infrastructure and attendant costs, this could be a way of keeping the whole thing sustainable.